Designing Sensory Experiences with TouchDesigner
Learn the fundamentals of TouchDesigner while exploring how to create sensory-driven interactive experiences.
In this workshop, we will focus on building a foundational understanding of how to work with visual, audio, and input data to create digital experiences. Through hands-on exercises, you'll learn how to use TouchDesigner operators, manipulate visuals, and experiment with data inputs to produce procedural art.
No prior experience with TouchDesigner is required.
What You’ll Learn:
Core concepts of TouchDesigner and node-based workflows
How to create and manipulate real-time visuals
Basics of working with audio and input data
Foundations of building interactive systems
Who This Is For:
Designers, artists, developers, and beginners interested in interactive and creative technology.
What You’ll Leave With:
TouchDesigner Guide PDF
Interactive Portfolio Project
Format:
Live workshop with guided instruction and exercises
What You’ll Need:
A laptop (Mac or Windows)
TouchDesigner (free version is fine)
Headphones (recommended for audio-reactive exercises)
Mouse (helpful for node-based workflows)
About the Organizer:
Digital Anthro, LLC is an independent practice focused on teaching sensory-driven interactive media workshops with an emphasis on digital accessibility and inclusion.