Democratizing Game Development With Palestine Skate Game
On May 19th from 5–7 PM EST, an online workshop will explore how the Palestine Skate game was built from the ground up using accessible tools, a streamlined production pipeline, and a focus on making game development more approachable to artists and beginners. The session highlights how modern workflows have lowered the barrier to entry, especially through affordable VR sculpting tools and widely available software.
A live VR sculpting demo will serve as the centerpiece, showing how traditional artists can quickly create high-quality 3D assets using inexpensive headsets and move those creations into Blender for refinement and then into Unity for real-time gameplay. The workshop also breaks down how development was accelerated using prebuilt systems and community resources from platforms like GitHub and Gumroad, along with insights into funding (~$17K through merchandise) and collaboration with artists in Palestine to support production in a more distributed and cost-efficient way.